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488 CHAPTER 9: Super Jumper: A 2D OpenGL ES Game Get started with game apps development for the Android platform Beginning Android Games Mario Zechner 488 CHAPTER 9: Super Jumper: A 2D OpenGL ES Game For your convenience Apress has placed some of the front matter material after the index. Please use the Bookmarks and Contents at a Glance links to access them. Contents at a Glance Contents .............................................................................................................. v About the Author ............................................................................................... xii About the Technical Reviewer ......................................................................... xiii Acknowledgments ............................................................................................ xiv Introduction ....................................................................................................... xv ■Chapter 1: Android, the New Kid on the Block ................................................ 1 ■Chapter 2: First Steps with the Android SDK ................................................. 25 ■Chapter 3: Game Development 101 ............................................................... 51 ■Chapter 4: Android for Game Developers .................................................... 103 ■Chapter 5: An Android Game Development Framework ....................... 。。。以下略